The Classes in Runes of Magic

Your Hero – A Class of its Own!

Guardians of the Forest

Wardens serve as protectors of the natural world. In times of peace, they ensure that all abide by the tenets that preserve the forests of Taborea, the Elves’ ancestral homeland.

Equipment

Weapons: One-Handed Swords, Daggers, One-Handed Axes,
Two-Handed Swords, Two-Handed Staves, Two-Handed Axes

Armour: Robes, Cloth, Leather, Chain

Attributes

Strength:14
Dexterity:10
Stamina:12
Intelligence:10
Wisdom:10

Commanders of Nature’s Might

Druids assume the role of priests in Elven society. They cultivate and pass on the knowledge of the forces of nature, which the Elves have gathered over the centuries.

Equipment

Weapons: Wands, Maces, Two-Handed Staves

Armour: Robes, Cloth

Attributes

Strength:7
Dexterity:10
Stamina:11
Intelligence:13
Wisdom:13

The Righteous Shield

Upholding the divine law is the first duty of every Knight, and they travel the world in pursuit of this lofty goal, protecting the weak and ridding Taborea of the forces of evil.

Equipment

Weapons: One-Handed Swords, Maces, Two-Handed Swords, Two-Handed Hammers

Armour: Cloth, Leather, Chain, Plate, Shields

Attributes

Strength:13
Dexterity:11
Stamina:14
Intelligence:11
Wisdom:11

The Cunning Scoundrel

Rogues feel most at home in the winding back alleys of bustling cities – full of people and their poorly guarded purses. When backed into a corner, a conveniently concealed dagger is a Rogue’s best friend.

Equipment

Weapons: One-Handed Swords, Daggers, Projectiles

Armour: Cloth, Leather

Attributes

Strength:12
Dexterity:14
Stamina:11
Intelligence:7
Wisdom:7

Masters of the Elements

Normally Mages only grudgingly leave their sanctums, but on their quest for a supreme understanding of the elements, they are occasionally drawn to remote corners of Taborea in the hope of recovering long-forgotten knowledge of the arcane.

Equipment

Weapons: Daggers, Wands, Two-Handed Staves

Armour: Robes, Cloth

Attributes

Strength:5
Dexterity:10
Stamina:9
Intelligence:14
Wisdom:12

Instruments of the Divine

Priests venture out on behalf of their deity to heal the faithful and spread the glory of their religion. Heretics and other enemies of the faith, however, are more familiar with their darker side.

Equipment

Weapons: Wands, Maces, Two-Handed Staves

Armour: Robes, Cloth, Shields

Attributes

Strength:7
Dexterity:10
Stamina:10
Intelligence:13
Wisdom:14

Dominating the Battlefield

Warriors feel most comfortable in the thick of things - be it in battle or at the tavern. They meet every challenge with courage and a loyal blade.

Equipment

Weapons: One-Handed Swords, Daggers, Wands, One-Handed Axes, Maces, Two-Handed Swords, Two-Handed Staves, Two-Handed Axes, Two-Handed Hammers

Armour: Robes, Cloth, Leather, Chain, Shields

Attributes

Strength:14
Dexterity:12
Stamina:13
Intelligence:5
Wisdom:6

Rangers of the Wilds

Scouts treasure the silence and the vastness of the wilderness, where their tracking and sniping skills turn them into dangerous hunters. Their prey often realises this too late.

Equipment

Weapons: One-Handed Swords, Daggers, Bows, Crossbows

Armour: Cloth, Leather

Attributes

Strength:11
Dexterity:13
Stamina:10
Intelligence:10
Wisdom:9

Rampaging War Machines

Unrivalled in melee combat, these mighty warriors unleash dark magic upon their foes. When they find themselves in danger, Champions are able to transform into Runic Robots, impenetrable war machines fuelled by the power of runes.

Equipment

Weapons: Everything except for Bows and Crossbows

Armour: Chain (no Shields)

Attributes

Strength:14
Dexterity:12
Stamina:13
Intelligence:5
Wisdom:6

Exploiting the Dark Arts

The ability to control and channel psychic forces makes Warlocks dangerous opponents. Psychic powers and dark elemental attacks from afar are their specialties. With enough channelled energy, they can invoke powerful curses, crippling foes and bolstering allies.

Equipment

Weapons: One-Handed Swords, Daggers, Wands, 
Two-Handed Staves

Armour: Robes, Cloth (no Shields)

Attributes

Strength:5
Dexterity:10
Stamina:9
Intelligence:14
Wisdom:12